McCree

attack-icon

43 Day(s) since last update

200
200
200
200
200
200
200
200

200 total hp

Peacekeeper

Keybinding
Weapon

6

Ammo
1
Ammo

35-70

Type of damage
Damage

2

Rate of fire
RPS

70-140

DPS
DPS

1.5

Reload
Second

Peacekeeper (Fan the Hammer)

Keybinding
Weapon

6

Ammo
6
Ammo

13.5-45*6

Type of damage
Damage

6

Rate of fire
RPS

270

DPS
DPS

1.5

Reload
Second

Spend all the remaining rounds in magazine

McCree-lshift-icon

Combat Roll

Keybinding

6

Cooldown / Reload
Second

6

Range
Meter

McCree dives in the direction he’s moving and instantly reloads his weapon

McCree-e-icon

Flashbang

Keybinding

10

Cooldown / Reload
Second

25

Damages
Damage

0.7

Duration
Second

5

Range
Meter

2

Radius
Meter

McCree throws a blinding grenade stunning enemies

0.35s recovery time (before McCree can attack after the skill is activate)

McCree-ult-icon

Deadeye

Keybinding

6

Duration
Second
  • After using it, McCree starts charging his attack, slowing his movement speed
  • Target locking begins after 0.2 seconds
  • Takes 1 second per 250 health of each enemy in sight to charge fully
  • Kills anyone in sight when fully charged
  • Can be fired if not fully charged, but will only deal a fraction of the HPs of the targets
  • Can hold for 6 seconds
  • Drains ultimate charge every 0.25s until shot or when you fall to 0%

The red marker on enemies indicates the level of charge
When it's a red skull, you can oneshot
Mccree starts firing from right to left and fires 6 shots in one second