Junkrat

defense-icon

23 Day(s) since last update

200
200
200
200
200
200
200
200

200 total hp

Junkrat-passive-icon

Total Mayhem

Drop 5 bombs on death

60 damage per bomb

Frag Launcher

Keybinding
Weapon

5

Ammo
1
Ammo

120

Type of damage
Damage

1.5

Rate of fire
RPS

180

DPS
DPS

1.5

Reload
Second

2

Range
Meter
  • Projectiles travel in an arc
  • Projectiles don’t damage junkrat but still bump him

Up to 80 splash damage

Junkrat-lshift-icon

Concussion Mine

Keybinding

8

Cooldown / Reload
Second

120

Damages
Damage

3

Radius
Meter
  • Can be destroyed by enemies and posess 100 health
  • Tosses a Mine, fixing itself on any surface
  • Deals damage to nearby enemies when detonated
  • Propels Junkrat in the air if he’s nearby when detonated

The cooldown starts when the mine hits a surface, meaning you can use it twice quickly to perform high jumps, or burst damages

Junkrat-e-icon

Steel Trap

Keybinding

10

Cooldown / Reload
Second

80

Damages
Damage

3

Duration
Second

1

Radius
Meter
  • Can be destroyed by enemies and posess 100 health
  • Tosses a trap on the ground
  • Will trap enemies if they walk on it
  • Alerts Junkrat if a target is trapped
  • Lasts forever if not triggered / destroyed

Trap for 3 seconds

Junkrat-ult-icon

Rip-Tire

Keybinding

600

Damages
Damage

10

Duration
Second

10

Radius
Meter
  • Junkrat revs up a motorized tire bomb and sends it rolling across the battlefield
  • The player’s point of view changes to the tire and the player now controls the tire instead of junkrat
  • Can be detonated or will explode automatically after a delay
  • The tire automatically goes forward, and can only be stopped by blocking it against a wall
  • Can jump and can climb walls by holding the jump key
  • Tire is destructible
  • Junkrat can be damaged when the player controls the tire. If junkrat is killed, the player can still control the tire until it explodes
  • Junkrat cannot be damaged by his own tire

Tire has 100 HPs