D.Va
818 Day(s) since last update

Eject

D.Va ejects from her mech when it is destroyed.
Fusion Cannons



Ammo
0.6-2*11

Damage
6.67

RPS
44-146

DPS
Light Gun

20

1
Ammo
14

Damage
7

RPS
98

DPS
1.5

Second
(In Mech) Move slower when attacking
Defense Matrix


1

Second
15

Meter
- Toggles a defense matrix blocking incoming projectiles
- Can be used in conjunction with Boosters
- Doesn’t work with channeled attacks and melee attacks
- Has its own gauge depleting when active, and slowly recharging
- 2 sec is the maximum duration
Starts recharging after 1s delay

Boosters

5

Second
10

Damage
2

Second
25

Meter
- Speed up and gain the ability to fly
- Can be canceled by pressing any other key
- Fly towards the crosshair
- Damage and knocks enemies back on contact
- Can be used in combination with ultimate
Micro Missiles

8

Second
2

Damage
22-77

DPS
1.5

Meter
- D.Va launches a volley of explosive rockets
- Can only be cancelled by stun or death
- Can be used in combination with all other skills
- Launches 18 missiles with a rate of 11/s for 126 total damage

Self-Destruct

1000

Damage
3

Second
20

Meter
- D.Va ejects from her mech and sets its reactor to explode in 3 seconds
- Deals 1000 maximum damage, and knocks back
- No self-damage
- The mech keeps its momentum, so can be used with the boosters
Call Mech
- DVa calls out her mech and enters it
- Mech absorbs damages from the front, but the Pilote stay vulnerable from the sides and back
- On call, your mech will be hit by incoming attacks, even if you don’t see its health
- Deals 50 damage to nearby enemies